How many people play World of Warcraft? — 2022 statistics | LEVVVEL (2022)

A veteran in online gaming, World of Warcraft was first released in 2004 on PC. A platform the game stayed faithful to, even after 17 years of service. World of Warcraft is an MMORPG (massively-multiplayer online role-playing game) set in an open world where the players can decide to campaign solo or with other comrades.

World of Warcraft is part of the Warcraft universe created by Blizzard and therefore, will invite the player to explore the lands of Azeroth. The story is accessible even to the crowds of first-timers in the Warcraft universe.

World of Warcraft has seen the release of eight different expansions throughout the years, all bringing their share of changes to the gameplay and core mechanics and a new story. Like any good MMORPG out there, the player controls an avatar that allows them to partake in the usual RPG-like activities: exploring, fighting, completing quests, and interacting with other players and NPCs.

Now, let’s dive into the most significant World of Warcraft statistics and facts. Plus, if you like learning new things about the world of gaming, check out our article about video games industry statistics!

Back then, when players would say that they were really into “that MMORPG”, there was a good chance that they were referring to either Dofus or World of Warcraft. It was all the rage, and even people who only had a slight interest in video games felt the need to try it. World of Warcraft brought a new sense of community to gaming and the near-perfect fantasy world Blizzard was offering to explore only added to the adventure.

World of Warcraft has more male players (58.53%) than female players (36.31%).

(Source: SAS Global Forum)

  • Females rather play a female character (93.12%), whereasmales play male characters to a lesser extent (65.73%).
  • The average age of a World of Warcraft player is31.90 years old. Participants were aged 18 to 90.
  • 50-57 year olds spend a bigger chunk of time playing World of Warcraft (70.39%) than other groups. This age group also has thehighest number of max-level Alliance characters (4.39%).
  • People over 58 spend the smallest amount of gaming time playing World of Warcraft (62.97%) and they also have thesmallest amount of max-level Alliance characters (2.65%).

The aim of that study was to see how players would behave in World of Warcraft. Not only did it establish that the player base in the game is more mature, but also that men were pretty open to using a female character to represent them. This is not a new phenomenon, and it even has a name: G.I.RL. or Guy In Real Life. In fact, throughout the years, several complaints have arisen from the community about men going for sexier characters. Fooling people during roleplay, fooling other men into sending gifts, and killing the diversity in races since most will go for the curviest ladies. But all in all, people tend to stick to their real gender, even if we can see that female characters are quite popular. By the way, in another study conducted in 2005, the ratio of males to females was 84% to 16% and the average player’s age was 28!

The number of subscribers reached its peak in October 2010, when World of Warcraft boasted 12 million subscribers.

(Source: Techland Time)

  • By August 2011, the figure was lower, reaching11 million subscribers. And by November of the same year, it was down to 10 million.
  • By March 2005, the game was available in South Korea, North America, and Europe andhad 1.5 million subscribers. After China joined in June, World of Warcraft hit 2 million subscribers and then 3.5 million in July. At the end of 2005, World of Warcraft had reached5 million subscribers!
  • By May 2013, the game recorded 8 million subscribers,with a loss of 14% of its playersover the three months preceding the release of this information. In 2015, the title was drastically down to5.5 million subscribers.
  • In 2021, it was estimated that the number of subscribers could be around4.74 million. After reaching 5 million subscribers, Blizzard decided to stop sharing the figure each year.

After 17 years in the industry, World of Warcraft might have lost its steam, but certainly not its shine. The game still has millions of subscribers, players coming and going, some returning only for the expansions before leaving after a month or two. Way less than before, sure, but they have actually millions of people playing regularly. And in this age of battle royales, MOBAs, and mobile gaming, it has somehow survived through all the changes the multiplayer online scene went through. And the game has seen several updates, showing that Blizzard was still caring about bringing the best new features to their player base. However, it is worth noting that a lot of that ‘lost’ player base is from the East, and mostly from China (the biggest market a video game company would want to have). Indeed, Blizzard has failed to create content presenting an appeal to that demographic, which, with time, went back to more local games and other genres internationally. Add to that the hyper-competitivity we now see in multiplayer and the fact that World of Warcraft is strictly a PC game, and you can understand the slow decline of that legend.

(Video) World of Warcraft New Player Guide 2022

World of Warcraft sees a little over 1 million daily active users.

(Source: MMO-Population)

  • The average number of monthly active users oscillatesbetween 4 million-5 million. It reached 6 million after the release of theShadowlandsexpansion in 2020, but only for a few months.
  • In 2017, the game had around9-10 million monthly active users.
  • The highest number of players in a day isbetween 400,000-600,000.

In 2021 Q2, when Activision Blizzard announced that Blizzard lost 20 million monthly active users in a matter of four years, people were quite shocked. Sure, it does not leave them in a bad place (going from 46 million to 26 million), but it is still quite the gap across only four years. Now, do not think that World of Warcraft makes up the majority of this number: for reference, Blizzard said that Hearthstone and Overwatch were their games with the highest number of monthly/daily active users. Even the latest expansions failed to bring more people on board when it is usually the case. But with quite a number of RPG aficionados turning towards Final Fantasy XIV and Genshin Impact, it will be difficult for World of Warcraft to keep its player base intact. Even big content creators moved to Square Enix’s MMORPG, taking their fans with them. Fortunately, some remain loyal to Blizzard and actually play both games.

World of Warcraft key stats

With such success, everyone is a bit curious about topics focused on revenues, profits, the number of downloads, and more information around the game itself.

At its peak, World of Warcraft was making $180 million per month and $2.15 billion per year from subscriptions alone.

(Source: GameRevolution)

  • In 2016, World of Warcraft’s lifetime revenue was estimated to beover $9.23 billion. However, Activision Blizzard has not provided an update since then.
  • After being the first MMO to introduce virtual pets, Blizzardgenerated $1.1 millionfrom the Pandaren Monk pet on behalf of the Make-A-Wish foundation in 2010. In 2011, Blizzard continued with donations originating from the pet sales: $800,000 to the Make-A-Wish foundation and$1.1 million for Japanafter the Tohoku earthquake/tsunami natural disaster.

Blizzard has always been quite secretive with its revenue and profit. Therefore, except from calculating directly how much they are making based on the number of subscribers and the price of a subscription, it is difficult to assess the proper number. Plus, subscriptions come in different packages, and you also have to think about revenue coming from the expansions and the merchandising. In 019, a vanilla version of the main game was released, World of Warcraft Classic, allowing players to play the “vintage” version of the title, before all the updates and expansions. Coupled with the release of the Diablo II remake, it must have brought new (or old) users. Even more so when we can see that Blizzard released a classic version of the first expansion. It might mean that they intend to do so with the seven left. Anyway, Blizzard making it a point not to communicate their numbers at all is worrisome.

(Video) Should You Play World of Warcraft In 2022? (All You NEED To Know)

When it was released, World of Warcraft became the fastest-selling game on PC with 240,000 copies sold in 24 hours.

(Source: Gamedeveloper)

  • The first expansion,Burning Crusade, released in 2007,sold 2.4 million copies in 24 hours. A total of 3.5 million copies were sold during the first month.
  • Then in 2008, the second one,Wrath of the Lich King, broke that record by selling2.8 million in 24 hours.
  • In 2010,Cataclysmsold3.3 million copies in 24 hours. After a month, that number went up to 4.7 million.
  • The fourth expansion,Mists of Pandaria, released in 2012, sold2.7 million copies within a week.
  • The expansionWarlords of Draenorreleased in 2014sold 3.3 million copies in 24 hours. The same number was achieved over the same period of time byLegion, which launched in 2016.
  • Battle of Azeroth, which was released in 2018, sold3.4 million copies in 24 hours. The last expansion,Shadowlands, was released in 2020 and sold3.7 million copies in 24 hours, breaking all other records established by World of Warcraft.

Funnily enough, World of Warcraft has been breaking its own records year after year. All the expansions received fantastic scores in specialized media and good reviews from players. But even that did not stop the inevitable from happening. Following the release ofWarlords of Draenor(a few months later), the number of subscribers plummeted so badly that it was then and there that Blizzard announced that they would not report the number of subscribers. Blizzard has not announced a new expansion since 2020, and it might be that it will not happen for a while since it looks like they will do so two years before release. That would not be a good idea, though, if Activision Blizzard really wants to retain its player base, considering all the options players have these days.

World of Warcraft usage stats

Time to take a closer look at how the community consumes the game. After 17 years, and the number of subscribers continuously decreasing, it might be interesting to see how World of Warcraft is doing, but on the consumers’ side. But also, why not, what the players like to use in terms of class and race.

6. The country with the largest player base in World of Warcraft is the United States with 22.54%.

(Source: Player Counter)

  • Russia is #2 with 9.58%and is followed by Germany as #3 with 8.81%.
  • The rest of the Top 5 is rounded off by France (5.55%) andGreat Britain (4.94%).
  • In 2018, Nordic countries came on top, withSweden snatching the first spot (19.6%)and Norway following closely (18.8%). Ranking third, we find Denmark (18.4%).

Scandinavia was actually where the most fervent communities could be found in 2018, which is something that no one saw coming. Around this time, World of Warcraft was already in that low period where it would rise and decline but mostly decline. That is also why there is no China: at this point, the country had already turned a new page and moved on to something else. And as said before, Blizzard did not actually create content that would speak to that side of the world (pandas do not count). In addition, because of all the laws and restrictions coming from the Chinese government, players were always behind in terms of updates and expansions. The United States got its place as the number one.

The Hunter class was the most favorite at 11.3%.

(Source: Statista)

(Video) Choosing YOUR class in - World of Warcraft - | 2022

  • It is followed by thePaladin (9.7%)and the Druid (9.7%).

Classes offering support and distance seem to be really liked in the game, since they are pretty much at the top, whether in 2018 or 2020. The Hunter stays as an all-time favorite: not only is the class perfect for beginners, but their role is also clearly defined. A Hunter is here to provide long-ranged attacks. The class is also much loved for its survivability when soloing and the depth in skills once the player is more used to the game. Plus, it has crowd control. Fun fact: a lot of players are irritated by the high number of Blood Elves and Night Elves, as those are mostly chosen by male players because of aesthetics and not skills or good stats. This means that even if it is not in the infographics, most of them must be female.

World of Warcraft is ranked #18 on Twitch.

(Source: Twitch)

  • Over 7 days:the average number of viewers is 31,732, the average number of channels streaming the game is 1,099, the average number of viewers/channel is 28.9 and the number of hours watched is 5,341,516.
  • The highest number of concurrent viewers was1,135,186 in August 2019and the highest number of channels streaming was25,786 in November 2020.
  • On average, there are 40,407 viewers and 1,400 active channels.
  • The game is streamed by 6% fewer channels during the weekend, and there are 2% fewer viewers.

Objectively, it is not bad at all. More than anything, when looking at such statistics, one has to remember that we are dealing with a 17-years-old game here. Not only is it in the top 20 of games streamed on Twitch, when the audience seems pretty steady. Millions of hours watched in just a week is far from being just an average game in the streaming landscape. World of Warcraft adapted itself to the streaming format (well, more like the player base).

World of Warcraft esports

You might have thought that it was not possible considering the game’s format, but Blizzard added an arena in one of the expansions. The Arena allows two teams of 2, 3, or 5 players to fight each other, which is a well-controlled way to let players more into PvP to indulge in that mode, rather than go around killing innocent players. World of Warcraft is pretty modest when it comes to audience and prize money, but it is nonetheless established on the eSports scene.

The biggest prize pool in a tournament reached a total of $300,000.

(Source: eSports Earnings)

  • It was the prize money for two tournaments: Arena World Championship 2019 & 2021.
  • The grand total of prize money awarded amounts to$6,976,337.61from 164 tournaments.

That is where you see what was meant by “modest”. The international championship’s prize pool does not even reach $500,000. However, the total amount shows that there are a lot of tournaments organized out there. That can also be seen through the viewership during broadcasted events: they usually range between 20,000-40,000 viewers. Those numbers are pretty consistent, and that means that the fanbase is pretty loyal to World of Warcraft eSports. It might not be big, but it will live through that loyalty and steady consumption. Of note, is also the fact that most of those tournaments are held offline, with 72% of the prize money originating from those.

The player with the highest earnings is Swapxy with $203,474.

(Source: eSports Earnings)

  • Snutz is #2 with a total of$194,241 (Canada). He is followed by Fabss with $145,387 (Italy).
  • Whaazz is #4 with $138,875 (Switzerland) while #5, Chanimal, shows a total of$133,345 (Australia).

World of Warcraft is certainly one of the most diverse eSports scenes. It is not often that we can see so many nationalities, just in the top 5. The rest of the ranking is as colorful. Of course, American players are part of it, but we also find people from France, Scandinavian players and even Slovakia at the 13th spot. Europe is a big provider of professional players.

(Video) How to Pick a Class to play in World of Warcraft 2022(How to get Started)

The United States dominates the circuit with its $2 million, making it the country with the highest sum of money awarded.

(Source: eSports Earnings)

  • Germany is second with$631,821and Sweden is third with $568,831.
  • Canada ($494,975) andGreat Britain ($419,013)managed to occupy the last two spots in that Top 5.

The gap between the US and the rest of the ranking is exponentially huge, which means that they must be holding quite the number of offline competitions there. This also means that the country is the most active when it comes to eSports. The other countries are also organizing offline tournaments, as the earnings of some players originate exclusively from those. In fact, it looks like World of Warcraft as a sport is better appreciated offline/LAN.

To sum up

Whatever will happen in the future and how it might end up for World of Warcraft, no one can deny the fact that the game has entered video game history. And not for a short either as, 17 years later, it is still, as well as a game that old could be and still being talked about and taken care of. Few MMO games can brag about such longevity. And we cannot throw the stone at Blizzard under the pretense that they did not take care of their game: it would have been quite the feat if the title had resisted and surpassed the likes of Final Fantasy XIV or Genshin Impact. Final Fantasy XIV was released in 2010 and has only started living its best years.

However, not everything is not perfect. Players have been complaining lately, and theShadowlandswas already under fire before the first patch was released. Add to that the fact that some games have been in the waiting lanes for now what seems to be centuries and the controversies the company has been under regarding the toxic workplace, the discrimination, and the sexual harassment, Activision Blizzard sure has a lot on their plate. In fact, those allegations even pushed players to boycott their games in support of the developers.

The studio announced today that they were working on a new open-world survival game, which prompted the question: which team is on it, considering that they still have games to deliver? That and the fact that they are in the middle of a tempest with people leaving or getting fired. Right now, we can only wait, but Microsoft’s intention to buy the company, the fact that they are more known for seeking IPs rather than creating them, and we already see them pushing unions away are not good signs.

Sources

  • Peckham, Matt. “The Inexorable Decline Of World Of Warcraft”.Time, 2022, https://techland.time.com/2013/05/09/the-inexorable-decline-of-world-of-warcraft/.
  • “How Many People Are Playing World Of Warcraft”.Screenrant, 2020, https://screenrant.com/world-warcraft-players-amount-servers-popular-subscribers-total/.
  • “Blizzard Makes Wow Base Game And Expansions Free To Subscribers”.Gamesindustry.Biz, 2022, https://www.gamesindustry.biz/articles/2018-07-18-blizzard-makes-wow-base-game-and-expansions-free-to-subscribers.
  • “World Of Warcraft: Battle For Azeroth Sets Record With Over 3.4 Million Units Sold Day One”.VGChartz, 2018, https://www.vgchartz.com/article/277974/world-of-warcraft-battle-for-azeroth-sets-record-with-over-34-million-units-sold-day-one/.
  • Leack, Jonathan. “World Of Warcraft Leads Industry With Nearly $10 Billion In Revenue – Gamerevolution”.Gamerevolution, 2017, https://www.gamerevolution.com/features/13510-world-of-warcraft-leads-industry-with-nearly-10-billion-in-revenue#/slide/1.
  • “World Of Warcraft – MMO Populations & Player Counts “. MMO Population, 2022, https://mmo-population.com/r/wow.
  • “Burning Crusade Sells 3.5 Million”.Eurogamer, 2007, https://www.eurogamer.net/articles/burning-crusade-sells-35-million.
  • Minotti, Mike. “World Of Warcraft: Shadowlands Breaks Record For Biggest PC Game Launch”.Venturebeat, 2020, https://venturebeat.com/2020/12/08/world-of-warcraft-shadowlands-breaks-record-for-biggest-pc-game-launch/.
  • “World Of Warcraft Live Player Count – How Many People Are Playing Now?”.Player Counter, 2019, https://playercounter.com/world-of-warcraft/.
  • “Infographic: Where Are The World Of Warcraft Players?”.Statista, 2022, https://www.statista.com/chart/15653/where-are-the-world-of-warcraft-players/.
  • Stella, Marloes. “World Of Warcraft Esports In 2021: Does It Have A Future? – Esports Insider”.Esports Insider, 2021, https://esportsinsider.com/2021/08/world-of-warcraft-esports-in-2021-does-it-have-a-future/.
  • “World Of Warcraft Top Players & Prize Pool”.Esports Earnings, 2021, https://www.esportsearnings.com/games/165-world-of-warcraft.
(Video) Why I Play World of Warcraft

FAQs

Is WoW still popular 2022? ›

For October 2022, it's estimated an average of 1,159,508 players logged in to continue their World of Warcraft adventures each day. These numbers remain a steady amount from recent months, likely a result of the Shadowlands update as well as the upcoming Dragonflight expansion.

How many people play World of Warcraft right now? ›

How Many People Play World of Warcraft? We estimate the daily player count of World of Warcraft to be 1,161,719, with a total player base of 122,286,238.

How many subscribers does World of Warcraft have 2022? ›

Blizzard quarterly MAU as of Q3 2022

In the third quarter of 2022, Blizzard Entertainment gaming titles were accessed by 31 million monthly active users. Blizzard Entertainment, owned by Activision Blizzard, is the publisher of the Warcraft franchise which includes MMORPG classic World of Warcraft.

Is WoW on the decline? ›

World of Warcraft is one of the most profitable games in history, but it's undeniably in decline. Faced with rampant lawsuits and poor exec decisions, Activision Blizzard has started hemorrhaging players and key talent across its games and development teams.

What was WoW peak player count? ›

Released in 2004, the Blizzard Entertainment game continues to be relevant and popular among online players. But how many people play World of Warcraft? At its peak in 2010, there were about 12 million players on World of Warcraft.

Is WoW still the biggest MMORPG? ›

1. World of Warcraft | ±7 Million Players. No one has managed to surpass WoW's extreme population, ever. If you want to experience the most alive community of the past 15 years, and compete or play along with millions of other players, then there is no other choice.

Is WoW worth getting into 2022? ›

The latest of these improvements is the Shadowlands, and there's even another one in development! Like every other player who was enamored with World of Warcraft, you're probably wondering if it's still worth playing. And we're not going to beat around the bush. It's still very much worth it!

Is WoW the biggest game ever? ›

Blizzard Entertainment's World of Warcraft (WoW) video game is the most popular massive multiplayer online role-playing game (MMORPG) by subscriptions, ever. Since the game's release in 2004, over 100 million accounts have been created, and Blizzard has been grossing roughly a billion dollars per year.

Is WoW still popular? ›

Why is World of Warcraft still so popular after 13 years? World of Warcraft continues to be the most popular MMO in the world for a number of reasons: People stick with what they know. For most people, WoW was their first MMO, and the one they have been playing.

What game has the highest player count? ›

Top 100 Games by Current Player Count (Top Concurrent Players)
PosGame nameCurrent players
1Counter-Strike: Global Offensive502,941
2Dota 2443,805
3Apex Legends™117,661
4Lost Ark114,710
6 more rows
22 Sept 2022

What MMO has the most players? ›

TOP 20 MMOs
RankGameActive Players Today
1World of Warcraft1.16M
2Old School RuneScape1.40M
3FINAL FANTASY XIV: A Realm Reborn1.15M
4World of Warcraft Classic782.75K
17 more rows

Why are people leaving WoW? ›

Blizzard had gone through a workplace harassment scandal in 2021, leading many players and content creators to leave WoW behind.

How much longer will WoW last? ›

The game won't last forever. It definitelly has a few more expansions left in it (how many is debatable and none of us know) so the game will continue until at least 2026/2027, but make no mistake, the game will end.

Is Warcraft hit or flop? ›

Though it underperformed domestically and received generally negative reviews from critics, the film managed to gross $439 million worldwide making it the highest-grossing video game adaptation of all time.

How many players did WoW lose? ›

In a graphical version of Blizzard's Monthly Active Users (MAU) stats from the 2021 Q4 call, it appears that Blizzard lost 5 million users during 2021 despite the release of WoW Shadowlands in October, 2020, and Diablo 2 Resurrected and WoW Burning Crusade Classic in 2021.

Who is the number 1 player in WoW? ›

Top Players of 2020 for World of WarCraft
Player ID% of Total
1.Blizo16.19%
2.Loony16.95%
3.Maro19.57%
4.Zeepeye24.61%
53 more rows

Who has played WoW the longest? ›

The longest videogame marathon playing World of Warcraft is 45 hours 51 min 50 sec, achieved by Imre Molnár (Hungary), from 29 October to 31 October 2021.

Is WoW or LOL bigger? ›

League of Legends is bigger. It's bigger than World of Warcraft's peak 12 million monthly users. League of Legends has 35 million active monthly users. It's bigger than Call of Duty: Modern Warfare 3's peak 3.3 million daily players.

Will any MMO ever beat WoW? ›

It's unlikely that another MMO will be able to dethrone World of Warcraft because of its consistent developer support and ease of access. Over the past seventeen years, many MMORPGs have attempted to dethrone World of Warcraft .

Is MHW still worth in 2022? ›

Yes, absolutely still worth it, today and forever. There are no more content updates coming. The game is complete. Events are always on now.

What is the most played class in WoW 2022? ›

Most Played:
  • Monk.
  • Warlock.
  • Death Knight.
  • Demon Hunter.
  • Warrior.
22 Aug 2022

Is WoW solo friendly? ›

Yes, it can be. While many of WoW's prominent activities, such as raiding or batlegrounds, are best done in groups, as well as with a dedicated guild, there are a number of activities that can be done while soloing, such as: Questing. In the past, some quests required a group, but the vast majority can be done alone.

What are the 3 biggest games in the world? ›

Top 10 Online Games in The World
GameOnline PlayerLaunch Year
Fortnite Battle Royale39 Million2017
Apex Legends50 Million (1 Month)2019
League of Legends (LOL)27 Million2009
Counter-Strike; Global Offensive32 Million2014
6 more rows

What is the longest game to complete 100%? ›

The Legend Of Zelda: Breath Of The Wild Clocks 97.5 Hours

Completionists can expect to put 189 hours into this game. As the first open-world Zelda, it's fitting that Breath of the Wild is expansive and filled with content. Much of that completionist time will come from hunting down the game's 900 Korok Seeds, though.

What is the highest gig game? ›

1/19 Call Of Duty: Black Ops Cold War – 250 GB
  • PC.
  • Red Dead Redemption 2.
  • Call of Duty: Modern Warfare.
  • Destiny 2.
  • Rainbow Six Siege.
  • Final Fantasy 15.
  • Mass Effect: Legendary Edition.
  • Borderlands 3.
5 Jul 2022

When did WoW reach its peak? ›

World of Warcraft was a major critical and commercial success upon its original release in 2004 and quickly became the most popular MMORPG of all time, reaching a peak of 12 million subscribers in 2010.

Is FF bigger than WoW? ›

According to statistics by MMO Population, Final Fantasy 14 is currently sitting at around 2.49 million active players, compared to World of Warcraft's 2.19 million active players.

What is the most played game right now 2022? ›

Most Popular Online Games of 2022: Try these Top 7 Played Video Games in the World
  • PUBG. There is a huge fan following of PUBG in the world. ...
  • Minecraft. ...
  • Apex Legends. ...
  • Fortnite. ...
  • Call of Duty Mobile. ...
  • Counter-Strike: Global Offensive. ...
  • League of Legends (LOL)
31 May 2022

Which PC game is most played in world? ›

Here are the List of Top 15 Most Popular PC Games of 2022. Top on our list is Fortnite with up to 1.6 million concurrent players and 30 million monthly active users.

Has any player played 1000 games? ›

The record for most teams played for by a player who has competed in over 1,000 games is held by Mike Sillinger, who played for 12 teams in his career; Sillinger played his 1,000th game with his 12th and final NHL team, the New York Islanders.

What are the 5 big MMOs? ›

5 Biggest MMORPGs of All Time, Ranked
  • Guild Wars: Nightfall. Guild Wars has celebrated some pretty momentous milestones since its 2005 debut, many of which have helped greenlight a number of well-deserved spin-offs and expansions. ...
  • The Lord of the Rings Online. ...
  • World of Warcraft. ...
  • World War 2 Online. ...
  • Minecraft.
15 Jul 2022

What's the most played MMO 2022? ›

2022 Population Chart
RankGameActive Players
1FINAL FANTASY XIV: A Realm Reborn1,472,840
2Lost Ark1,317,228
3Old School RuneScape1,339,865
4World of Warcraft1,134,212
93 more rows

What is the #1 space MMO? ›

THE #1 SPACE MMO

EVE Online is the largest single shard space MMO of all time. With over 7,000 solar systems and nearly 20 years of rich player-created history, join this storied universe and play free to experience everything from immense PvP or PvE battles to mining, exploration, and industry.

Is WoW Classic popular 2022? ›

While WoW Classic represents the millennial era of World of Warcraft, it remains ever-popular, so here are all of the WoW Classic server populations for this month in November 2022.

What should I play instead of WoW 2022? ›

Is there any MMO better than WoW? There are quite a few games like Blade And Soul, FINAL FANTASY XIV, TERA, and Warframe that can challenge the supremacy of World of Warcraft.

Are there any MMOS worth playing in 2022? ›

WoW might not be the king it once was, but the game still performs at the top tier. Modern WoW is more approachable than ever, it still plays great, and for this, it's counted as maybe the best MMORPG even in 2022.

Is WoW worth returning to 2022? ›

The latest of these improvements is the Shadowlands, and there's even another one in development! Like every other player who was enamored with World of Warcraft, you're probably wondering if it's still worth playing. And we're not going to beat around the bush. It's still very much worth it!

Is WoW worth playing right now? ›

If you enjoy the gearing up phase of WoW, yes. I always want to play again because I usually start to imagine a really interesting race/class combo that I want to RP.

Is WoW Classic too late? ›

There are realms for classic and crusade. It is not too late because Classic Era servers are not going anywhere unlike the seasonal servers with a limited shelf life. Make sure you choose one of the populated clusters: Whitemane for PVP and Mankrik for PVE.

Who is the number 1 WoW player? ›

Top Players of 2020 for World of WarCraft
Player ID% of Total
1.Blizo16.19%
2.Loony16.95%
3.Maro19.57%
4.Zeepeye24.61%
53 more rows

Which country plays WoW the most? ›

The country with the largest player base in World of Warcraft is the United States with 22.54%. Russia is #2 with 9.58% and is followed by Germany as #3 with 8.81%.

How old is the average WoW player? ›

Average age of WoW pop is 28.

Is New World Dead? ›

No, New World isn't dead, and despite dwindling numbers, the player base remains strong. As with almost any new game, New World started out remarkably strong, but the player count dropped over time, leaving the most die-hard fans and a consistent circulation of new players.

Is New World the WoW killer? ›

New World didn't kill WoW; it actually highlights how much better WoW is, for all its issues. WoW's problems are purely a matter of style while NW's are entirely substance. The problem with NW is that Amazon made all the classic MMO mistakes that were made by all previous MMO's that came before it.

Is WoW the last expansion? ›

Warlords of Draenor was released on November 13, 2014. On August 6, 2015, Blizzard announced the sixth expansion, Legion, at Gamescom 2015.
...
Expansions.
TitleRelease DateLevel Cap
LegionAugust 2016110
Battle for AzerothAugust 2018120
ShadowlandsNovember 202060
DragonflightNovember 202270
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What is the #1 video game in 2022? ›

Elden Ring

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